A short film Character
It is a character to my short film, he will not go through cloth sim for time limitations. Also I know the hands are terrible and the neck less detailed now... also i think the hair needs much more work. Rendered in Mental ray without GI or FG.. use of dirtmap and surface shaders and normal lighting. composited through photoshop.
It is a character to my short film, he will not go through cloth sim for time limitations. Also I know the hands are terrible and the neck less detailed now... also i think the hair needs much more work. Rendered in Mental ray without GI or FG.. use of dirtmap and surface shaders and normal lighting. composited through photoshop.